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As a member of ITG project development team - among the smartest people I've ever been around, at b.Rex 

Smaller projects, as well as aside, I've been mainly working on this beast, learning a lot while also having quite a bit of fun! 
Below are some of my more personal cool-looking contributions - presentations by ITG

The Journey - Steampunk

  • Indoors procedural level design (based on our track system)

  • Kitbashing, mesh tweaking, materials, material edits

  • Player representation

  • Lighting, VFX & optimization

The Journey - Soundscape

  • Design

  • Shaders

  • VFX

  • Optimization

The Journey - Savannah

  • Sunset lighting scenario

New Player Design 2022

  • UI programming

  • Contributions to FX

Freestyle player

Contributions to:

  • UI Shaders

  • VFX

  • Implementation

  • Programming

Plus other exciting content that is yet to be released

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